BBTV (1 year)
I joined BBTV (BroadbandTV) as the sole internal Game Designer on a small team of 5 creating Mobile games.
Our goal was to use YouTube influencers/content creators and build a game that told their story, reflecting their brand and identity.
I worked on 2 projects while at BBTV:
Squad Rivals; a top-down looter/brawler.
Spy Ninja Network; a spy-ninja-themed compilation of mini-games.
I was tasked with leading each game’s design and communicating our designs to our external studio partners.
My role on Squad Rivals was Live Operation updates such as balancing, fixes, and new content.
I was the Lead Designer on Spy Ninja Network and worked with the YouTube influencer to build a game that would be accessible and fun for the younger target audience.
Once Spy Ninja Network was Live, I moved into Live Ops to continue supporting updates to the game.
I worked on additional projects that were never released.
“When Fin joined us as the Lead (and solo) Game Designer, he single-handedly designed new content for our flagship title's and its live-ops, in addition to pumping out full game designs for our new titles on a regular basis. He was quick to understand our core title, and helped our app reach new heights. His new designs were also fully embraced by our IP partners, launching several heavy hitters. He helped manage our multiple production teams as well. It was an absolute pleasure working alongside Fin, as we collaborated on live-ops Marketing together.”